Godot compatible assets! PSDs!
All assets are not Godot 4.0 tileset compatible!
I went through all assets and made sure that they align well with Godot 4.0's tileset system. You can not just import the .pngs into your project and start playing around with them.
Specifically paths work with the Terrain system in Godot as well. You can define the path elements you want from the tiles, create a terrain mapping, and start dragging paths - and they will align nicely!
All assets now also as PSDs!
All asset files are now also available as PSD files. The download archive contains both versions. So if you don't feel like cutting and pasting pixels, you can conveniently select single objects as layers and move or copy them.
More edge refinement!
I took the time to refine more edges and make tiles look nicer on the included seamless grass texture. Let me know if anything looks ugly and I'll try to fix it.
Path ends!
The paths now also have end markers. That means your path can end in the middle of a tile, which makes it possible to have it lead into a house or end at any other structure. Look at the last new screenshot attached to this post, it's shown there.
That's it for today! Happy decorating!
Files
Get [AI] Free Medieval Village Assets
[AI] Free Medieval Village Assets
Medieval Village Buildings and Elements, made with AI!
Status | Released |
Category | Assets |
Author | fairlight1337 |
Genre | Adventure |
Tags | Asset Pack, Medieval, nature, Tileset |
More posts
- Isometric game assets!Jul 18, 2023
- New guide on making assets Godot ready!Jul 11, 2023
- Creating Assets with MidJourney!Jul 05, 2023
- A new guide series on assets!Jun 30, 2023
- More path elements, and edge refinementJun 24, 2023
- Adding corner paths, fixing bannerJun 22, 2023
- Hard edge removalJun 22, 2023
- New assets and restructured filesJun 22, 2023
- Restructuring EffortsJun 22, 2023
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