More path elements, and edge refinement


New Path Elements

I just finished adding the remaining path elements necessary for building all kinds of paths. All corners, crossings, and straight pieces are now available and fit together well. You should be able to build arbitrary pathways with this set now.

Edge Refinement

For many elements (especially in the paths and nature sets) the grass edges were very rough. They had a bit of a blue-ish edge (which is an artifact from cutting them out from their original source pictures). I managed to remove/feather these for the path and nature sets. I'll see after refining the edges of the other sets as well where appropriate.

More!

Apart from the above, I now added a seamless grass texture image to the archive. You can tile it in both directions, and you'll achieve the grass background you see in my banner and screenshot.

Have fun! Let me know what you think!

Files

ai_medieval_village.zip
Jun 24, 2023

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