More path elements, and edge refinement
New Path Elements
I just finished adding the remaining path elements necessary for building all kinds of paths. All corners, crossings, and straight pieces are now available and fit together well. You should be able to build arbitrary pathways with this set now.
Edge Refinement
For many elements (especially in the paths and nature sets) the grass edges were very rough. They had a bit of a blue-ish edge (which is an artifact from cutting them out from their original source pictures). I managed to remove/feather these for the path and nature sets. I'll see after refining the edges of the other sets as well where appropriate.
More!
Apart from the above, I now added a seamless grass texture image to the archive. You can tile it in both directions, and you'll achieve the grass background you see in my banner and screenshot.
Have fun! Let me know what you think!
Files
Get [AI] Free Medieval Village Assets
[AI] Free Medieval Village Assets
Medieval Village Buildings and Elements, made with AI!
Status | Released |
Category | Assets |
Author | fairlight1337 |
Genre | Adventure |
Tags | Asset Pack, Medieval, nature, Tileset |
More posts
- Isometric game assets!Jul 18, 2023
- New guide on making assets Godot ready!Jul 11, 2023
- Creating Assets with MidJourney!Jul 05, 2023
- A new guide series on assets!Jun 30, 2023
- Godot compatible assets! PSDs!Jun 24, 2023
- Adding corner paths, fixing bannerJun 22, 2023
- Hard edge removalJun 22, 2023
- New assets and restructured filesJun 22, 2023
- Restructuring EffortsJun 22, 2023
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