Thank you! I’m planning to publish a tutorial for how to make tilesets compatible for Godot (aligning with the TileMap, properly sizing, aligning path elements to form proper lines, etc.). I think that’s were a lot of developer frustration comes from with tilesets (at least for me)!
I've been on a bit of a rant-streak on a lot of poorly-made AI resources, as of late.
These, however, are NOT of the poorly-made variety. These look quite good. Not perfect, but far above the level of quality I've seen in other AI-related submissions.
I look forward to your expansion of this resource.
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Thank u for providing this great asset for free, good to see more asset Godot ready.
Thank you! I’m planning to publish a tutorial for how to make tilesets compatible for Godot (aligning with the TileMap, properly sizing, aligning path elements to form proper lines, etc.). I think that’s were a lot of developer frustration comes from with tilesets (at least for me)!
That would be much appreciated.
I've been on a bit of a rant-streak on a lot of poorly-made AI resources, as of late.
These, however, are NOT of the poorly-made variety. These look quite good. Not perfect, but far above the level of quality I've seen in other AI-related submissions.
I look forward to your expansion of this resource.
Thank you, I appreciate that feedback! And I know what you mean.
I'm trying to not go down the route of copy-paste what GenAI produces. There are many issues to be addressed:
I'll continuously refine these as I still see a lot of rough edges, and will post updates on when I manage to fix things.
You are actually quite right.